Una is our spirit summoner. She left her home to save her sacred forest from dying. Despite of knowing she won’t ever be able to come back as the sacred laws of her land impose, she made the hard sacrifice of leaving when Highguard returned. By doing so, she traded her true face for one of permanent exile.
She took with her three Wisps. Masks that she carved from the sacred wood from her homeland that harbour little spirits to help her along the way.
Una, a person without a home anymore, departed to join the Iron Vigil to search for the old magic that may save her homeland.
THE WISPS and The Mother Tree:
Carved from the sacred wood from Una's homeland, this young spirits go around being mischievous protecting Una and helping her find some loot. In our lore, the little wisps are the younger version of the mother Tree. Once they're born, they start growing roots from their masks. The longer the roots, the oldest they are. They lifespan is waaay longer than humans, we don't know yet how long wisps can live, but they have been protecting Una's peoples for centuries. At some point on a Wisps life, a ritual take place and from three they become one, to form an ultimate spirit like the Tree mother we see with Una.
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AD: Robert Taube
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Some facts about her design, we wanted to really show her culture behind her clothes. From the way her clothes are weived, to her armor made by the sacred wood found on her land and bells to call the spirits to her. The tattoos that cover her skin are marks of annual rings.